Yardstick: more capacity
If you’re feeling overwhelmed or that progress is slow, it may help to look back at last year, when you probably felt the same. A… Read More »Yardstick: more capacity
If you’re feeling overwhelmed or that progress is slow, it may help to look back at last year, when you probably felt the same. A… Read More »Yardstick: more capacity
A spec sets standards and defines output, and laws set the boundaries of acceptable behaviour. They are indispensable, but here’s the thing: specs and laws… Read More »Specs, laws and floors
It’s undefined. You can’t achieve it and be finished. It’s a desirable state, and a good thing to want – but it’s not enough to… Read More »“Be healthy” is not a goal
A friend was talking about building resilient systems today, something Seth covered at length in Akimbo (S4 Ep 20)… and also in this blog post:… Read More »More from Seth Godin on slack in systems and resilience
Really? As in, what kind of godlike, super-mega-ultra-lightning babe do you think you are? Of course you will make mistakes, and regret making some of… Read More »No mistakes. No regrets. (1)
If you’re building skills, assets and relationships, making a generous contribution, doing work that matters for people who care… You should expect to get better… Read More »Better with age
“What am I hoping to get?” Once we’ve admitted to ourselves that we’re doing our work (at least partly) for ourselves, we can think more… Read More »The switch (2)
What’s the problem? What networks of people and things underlie the problem, and what context or environment are they embedded in? Who wins if you… Read More »Some questions for making change happen
I’m horrified to discover that I haven’t posted anything much focusing on Steve Blank’s work on Startups, customer discovery and iteration. His definition of a… Read More »Steve Blank: definition of a startup
Thanks to Kevin Kelly for pointing this out this excellent article on REDEF by Matthew Ball. It’s interesting to learn about what Epic Games is… Read More »Worth Reading: Matthew Ball on videogame business models (Fortnite)