Steve Blank: The Secret History of Silicon Valley
Recommended – accompanied by slides and just-as-interesting information about Steve Blank’s involvement at his website here.
Recommended – accompanied by slides and just-as-interesting information about Steve Blank’s involvement at his website here.
1) “90% of everything is crud.”* 2) “Nothing is absolutely so.” Theodore Sturgeon Law number one is most useful for rebutting (or ignoring) attacks on… Read More »Sturgeon’s law(s)
The Whippet #126 is great. The Whippet is reliably good, and you should subscribe because (as this edition makes clear), it will be a while… Read More »McKinley Valentine on the user experience of the whodunnit (and neural networks)
I just came across this 2016 blog post from Stonemaier Games – the people behind the beautiful Wingspan, among others. Recommended. Here’s a snippet: Your… Read More »Jamey Stegmaier (Stonemaier Games): Your Idea is Brilliant; Your Idea is Worthless
SVG images (SVG = Scaleable Vector Graphics) are more or less what they sound like – images that can be scaled up or down without… Read More »Resource: SVG images with Inkscape in 6 minutes
These two things: 1) The two holes in the base of the attachment to allow water to drain.2) The rubber skirt around the edge to… Read More »Design matters (6): Bosch hand-blender attachment
Here are three water dispensers: … may not be a thing of beauty but it’s clean and relatively well designed in terms of the aesthetics… Read More »Design Matters (5): the information architecture of a water dispenser
I’m in the process of building a manually controllable air filter using an Arduino and an SDS-11 particulate sensor. I wasn’t sure whether to be… Read More »Quiet, low cost, low noise, no-solder DIY air filter that keeps PM2.5s below 10 in a medium-sized bedroom
How you prefer recipes to be organised is probably a matter of taste, but there seem to be a lot of badly designed ones out… Read More »Design Matters (4): a recipe for trouble
Ingenious is the name of the game – it’s good. The design feature shown here is such a simple thing: you are allowed 6 tiles… Read More »Design Matters (3): Ingenious board game tile holder and embodied memory